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When it's the right time to build static defenses?

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Date Editor Before After
11/3/2020 9:32:43 AMFirepluk before revert after revert
11/3/2020 9:03:09 AMFirepluk before revert after revert
11/3/2020 9:01:52 AMFirepluk before revert after revert
11/3/2020 9:01:32 AMFirepluk before revert after revert
Before After
1 [quote] 1 [quote]
2 Cerberus is a giant sign for your opponents saying "PLEASE TACNUKE ME". 2 Cerberus is a giant sign for your opponents saying "PLEASE TACNUKE ME".
3 \n 3 \n
4 If the situation is such that you can manage that risk then it can be okay. 4 If the situation is such that you can manage that risk then it can be okay.
5 [/quote] 5 [/quote]
6 I would argue that tacnuke is not effective against cerberus in lobster pot games 6 I would argue that tacnuke is not effective against cerberus in lobster pot games
7 1. Hefty silo price 7 1. Hefty silo price
8 2. Each missile costs 600m and to kill unprotected cerb u need 2 - 1200m 8 2. Each missile costs 600m and to kill unprotected cerb u need 2 - 1200m
9 3. Enemy may have shield - need 3 missiles, 1800m 9 3. Enemy may have shield - need 3 missiles, 1800m
10 4. Enemy may have funnel web - need 3 or 4 missiles, 1800m-2400m( tacnukes alone cost as much as cerberus) 10 4. Enemy may have funnel web - need 3 or 4 missiles( or can funnel tank 2 tacs? if so missile cost may be even higher) , 1800m-2400m( tacnukes alone cost as much as cerberus)
11 5. Most importantly enemy gets to reclaim(recovering about 1/3 of the cost?) 11 5. Most importantly enemy gets to reclaim(recovering about 1/3 of the cost?)
12 6. If enemy has a limited intel about funnel web/shield the cost of cerberus destruction may double or even tripple, turning this idea into a metal sink 12 6. If enemy has a limited intel about funnel web/shield the cost of cerberus destruction may double or even tripple, turning this idea into a metal sink
13 \n 13 \n
14 A much better idea would be to make some cloaked impalers/lances and work on enemy porc from first minutes instead of waiting for them to build an impenetrable drp worthy simcity 14 A much better idea would be to make some cloaked impalers/lances and work on enemy porc from first minutes instead of waiting for them to build an impenetrable drp worthy simcity
15 \n 15 \n
16 Fun thing about lobster pot games shields and funnels often come for free from allies and this shit is moving, so without having a LOS of cerb I'd think 10 times before making tacnuke... 16 Fun thing about lobster pot games shields and funnels often come for free from allies and this shit is moving, so without having a LOS of cerb I'd think 10 times before making tacnuke...