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When it's the right time to build static defenses?

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Date Editor Before After
11/3/2020 9:12:20 AMAUrankSmokeDragon before revert after revert
11/3/2020 9:10:43 AMAUrankSmokeDragon before revert after revert
11/3/2020 9:08:49 AMAUrankSmokeDragon before revert after revert
Before After
1 just a slight change to what you said fp.. making a tac nuke silo is not always a bad thing so take that away from cost. 1 just a slight change to what you said fp.. making a tac nuke silo is not always a bad thing so take that away from cost.
2 but and then add the cost of failing and or having to go past a shield or repairs.. and yeah its hard to make cost with tacs.. but the fact it kills the enemy and you still have a forward tac silo after that can deny rebuild.. its still worth it imho 2 but and then add the cost of failing and or having to go past a shield or repairs.. and yeah its hard to make cost with tacs.. but the fact it kills the enemy and you still have a forward tac silo after that can deny rebuild.. its still worth it imho
3 \n 3 \n
4 and those napalm missiles are not as bad as some say 4 and those napalm missiles are not as bad as some say
5 \n
6 i think your killing cerb with tac silo point is valid.. but tac silo itself is super good