1 |
One
could
argue
duck
used
to
be
raider
riot
with
its
high
alpha
first
strike
(
where
it
launched
both
rockets
at
once.
.
.
)
and
then
just
retreated.
.
.
.
Arguably
raiders/riots
will
be
superior
to
an
raider
or
riot
because
fundamentally
both
roles
are
contradictory
to
each
other
(
fast
and
raidy
vs
slow
and
crow
control)
.
Combine
both
and
you
get
a
unit
that
is
fast,
has
good
damage
with
the
ability
to
do
some
crow
control
making
units
which
can
catch
it
get
countered.
.
.
.
All
in
the
neat
package
of
one
unit
simplifying
production.
The
balance
to
this
is
often
hp,
cost
or
troll
gimmicks.
However,
these
almost
nerf
the
unit
too
hard.
I
would
argue
having
raider/riots
is
fundamentally
impossible
to
properly
balance.
|
1 |
One
could
argue
duck
used
to
be
raider
riot
with
its
high
alpha
first
strike
(
where
it
launched
both
rockets
at
once.
.
.
)
and
then
just
retreated.
.
.
.
Arguably
raiders/riots
will
be
superior
to
an
raider
or
riot
because
fundamentally
both
roles
are
contradictory
to
each
other
(
fast
and
raidy
vs
slow
and
crowd
control)
.
Combine
both
and
you
get
a
unit
that
is
fast,
has
good
damage
with
the
ability
to
do
some
crow
control
making
units
which
can
catch
it
get
countered.
.
.
.
All
in
the
neat
package
of
one
unit
simplifying
production.
The
balance
to
this
is
often
hp,
cost
or
troll
gimmicks.
However,
these
almost
nerf
the
unit
too
hard.
I
would
argue
having
raider/riots
is
fundamentally
impossible
to
properly
balance.
|