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Placeholder needs a nerf

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Date Editor Before After
11/19/2020 9:47:32 AMFirepluk before revert after revert
11/19/2020 9:47:26 AMFirepluk before revert after revert
11/19/2020 9:47:16 AMFirepluk before revert after revert
11/19/2020 9:20:26 AMFirepluk before revert after revert
11/19/2020 9:20:08 AMFirepluk before revert after revert
11/19/2020 9:19:27 AMFirepluk before revert after revert
Before After
1 Right now placeholder is an absolute nemesis of all commanders, no matter if someone poured 10k metal into it - it will be trapped for as long as a cheap commander, near enemy frontline you are as good as dead if this happens. 1 Right now placeholder is an absolute nemesis of all commanders, no matter if someone poured 10k metal into it - it will be trapped for as long as a cheap commander, near enemy frontline you are as good as dead if this happens.
2 On top of it placeholder can be cloaked... 2 On top of it placeholder can be cloaked...
3 \n 3 \n
4 Shouldn't placeholder holding strength be dependant on unit's metal value/mass? 4 Shouldn't placeholder holding strength be dependant on unit's cost/mass?
5 \n 5 \n
6 What do you guys think? I think it's incredibly unfun and frustrating to lose expensive units and striders so easily to such a cheap unit... What's worse it happens from range and there is nothing you can do to stop this, except maybe sending huge suicide flea squads in front of you 6 What do you guys think? I think it's incredibly unfun and frustrating to lose expensive units and striders so easily to such a cheap unit... What's worse it happens from range and there is nothing you can do to stop this, except maybe sending huge suicide flea squads in front of you