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Battle Royale map concept

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Date Editor Before After
11/27/2020 9:10:10 AMUSrank[GBC]1v0ry_k1ng before revert after revert
Before After
1 Lava rising up a mountain just came to mind as an intuitive way to show the shrinking play area. 1 Lava rising up a mountain just came to mind as an intuitive way to show the shrinking play area.
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3 The commander-ends rule helps to gives the feel of a player avatar in the game mode. 3 The commander-ends rule helps to gives the feel of a player avatar in the game mode.
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5 I also like the concept of having other high plateaus around the map. . . but not as high as the central one. This gives the option of having end game bases elsewhere ( and the game rules forcing those players to aggress on the centre else they eventually get consumed) . 5 I also like the concept of having a few other high plateaus around the map. . . but not as high as the central one. This gives the option of having end game bases elsewhere ( and the game rules forcing those players to aggress on the centre else they eventually get consumed) .
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