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Anti sub options

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Date Editor Before After
12/7/2020 8:28:52 AMBRrankManored before revert after revert
Before After
1 I agree that an anti-sub option for gunships would be nice. 1 I agree that an anti-sub option for gunships would be nice.
2 \n 2 \n
3 The AA problem can probably be worked around. Only the tough gunships really endure burst AA well, the rest are too expensive for cost to do that. So the anti-sub gunship could be of the expensive lightweight variety. 3 The AA problem can probably be worked around. Only the tough gunships really endure burst AA well, the rest are too expensive for health to do that. So the anti-sub gunship could be of the expensive lightweight variety.
4 \n 4 \n
5 Attack method could be dropping depth charges on top of the target, which slowly sink and explode upon hitting something. That would make it hard to hit fast targets like ducks. It would also make it easy to shot back at the gunship since it needs to get close. 5 Attack method could be dropping depth charges on top of the target, which slowly sink and explode upon hitting something. That would make it hard to hit fast targets like ducks. It would also make it easy to shot back at the gunship since it needs to get close.