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Current Balance Perspective

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Date Editor Before After
12/10/2020 11:30:43 AMAUrankAdminAquanim before revert after revert
Before After
1 [quote]...it becomes clearer and clearer why the stats frequently also showing them as having all-positive win rates across every other (ground) factory.[/quote] 1 [quote]...it becomes clearer and clearer why the stats frequently also showing them as having all-positive win rates across every other (ground) factory.[/quote]
2 What filters on the 1v1 stats are you using to draw this conclusion? I have toyed around a bit with various filter settings in terms of time and skill windows and tended to see Hover having a subpar matchup against Shield and a not clearly and consistently advantageous matchup against Cloaky or Rover. 2 What filters on the 1v1 stats are you using to draw this conclusion? I have toyed around a bit with various filter settings in terms of time and skill windows and tended to see Hover having a subpar matchup against Shield and a not clearly and consistently advantageous matchup against Cloaky or Rover. ( Other matchups tended to have too low a number of games to draw firm conclusions. )
3 \n 3 \n
4 I will also point out that Hover has fewer units available than most other land factories; I believe among the other land factories only Tank and Spider have as few. As such it seems like it might be better to consider "how many units in this factory have reasonable usecases in this matchup" rather than "how many units in this factory do *not* have a reasonable usecase". 4 I will also point out that Hover has fewer units available than most other land factories; I believe among the other land factories only Tank and Spider have as few. As such it seems like it might be better to consider "how many units in this factory have reasonable usecases in this matchup" rather than "how many units in this factory do *not* have a reasonable usecase".