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Ladder thought

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Date Editor Before After
12/13/2020 12:20:40 PMDErankBrackman before revert after revert
Before After
1 Maybe this can be tracked back to the non-transitivity of the win chance calculation: If players A and B play against each other for many times, their win chance against each other will determine their rating difference. The same goes for players B vs C. From the resulting rating difference between A and C, the system calculates the win chance between A and C which is not necessarily correct. To see the more general effect, we can replace A by the category of low rated players, B by medium rated players and C by highly rated players. The effect may be increased by the matchmaker enforcing a maximum rating difference and by the matchmaker using a ladder rating that is calculated from the actual rating in strange ways. 1 Maybe this can be tracked back to the non-transitivity of the win chance calculation: If players A and B play against each other for many times, their win chance against each other will determine their rating difference. The same goes for players B vs C. From the resulting rating difference between A and C, the system calculates the win chance between A and C which is not necessarily correct. To see the more general effect, we can replace A by the category of low rated players, B by medium rated players and C by highly rated players. The effect may be increased by the matchmaker enforcing a maximum rating difference and by the matchmaker using a ladder rating that is calculated from the actual rating in strange ways.
2 \n 2 \n
3 Simple ways to reduce the problem are to increase the rating difference that the matchmaker allows and ( to reduce the deviation between ladder rating and actual rating or to let the matchmaker use actual rating) . In a complicated way, the problem can be solved completely by using a composition of multiple logistic function neurons in a neural network trained by game data instead of the current single logistic function to calculate win chances. 3 Simple ways to reduce the problem slightly are to increase the rating difference that the matchmaker allows and ( to reduce the deviation between ladder rating and actual rating or to let the matchmaker use actual rating) . In a complicated way, the problem can be solved completely by using a neural network of multiple logistic function neurons trained by game data instead of the current single logistic function to calculate win chances.