1 |
As far as I know, most historical RTS games put a lot of effort into their campaigns, and a substantial majority of people who played those RTS games only really played singleplayer. The singleplayer modes might get less attention from the developers after release and in public since balancing them is less important than in multiplayer.
|
1 |
As far as I know, most historical RTS games put a lot of effort into their campaigns, and a substantial majority of people who played those RTS games only really played singleplayer. The singleplayer modes might get less attention from the developers after release and in public since balancing them is less important than in multiplayer.
|
2 |
\n
|
2 |
\n
|
3 |
As for Zero-K in particular I am by no means opposed to a more detailed campaign with more of a plot and more structured missions, and would be quite willing to contribute to such a thing - but I think it would require multiple people working together to get it done. Working on a lot of the current campaign missions (with the technical groundwork and some mission contributions from @GoogleFrog, later plot rework by @ThornEel, the tutorial/Kodachi Rally from @Histidine, and later rework of the Funnelweb mission by @dyth68) over the course of six months burnt me out a fair bit, and a more sophisticated campaign would require at minimum
|
3 |
As for Zero-K in particular I am by no means opposed to a more detailed campaign with more of a plot and more structured missions, and would be quite willing to contribute to such a thing - but I think it would require multiple people working together to get it done. Working on a lot of the current campaign missions (with the technical groundwork and some mission contributions from @GoogleFrog, later plot rework by @ThornEel, the tutorial/Kodachi Rally from @Histidine, and later rework of the Funnelweb mission by @dyth68) over the course of six months burnt me out a fair bit, and a more sophisticated campaign would require at minimum
|
4 |
\n
|
4 |
\n
|
5 |
(a) more detailed missions, triggers, etc
|
5 |
(a) more detailed missions, triggers, etc
|
6 |
(b) customised maps
|
6 |
(b) customised maps
|
7 |
(c) a plot
|
7 |
(c) a plot
|
8 |
(d) a customised AI
|
8 |
(d) a customised AI
|
9 |
\n
|
9 |
\n
|
10 |
and
while
I
have
the
capability
to
do
(
b)
and
(
c)
,
and
could
probably
figure
out
(
a)
and
at
least
some
of
(
d)
with
effort,
doing
ALL
of
that
is
a
large
mountain
to
climb
which
I
am
not
sure
matches
the
payoff.
|
10 |
and
while
I
have
the
capability
to
do
(
b)
and
(
c)
,
and
could
probably
figure
out
(
a)
and
at
least
some
of
(
d)
with
effort,
doing
ALL
of
that
solo
is
a
large
mountain
to
climb
which
I
am
not
sure
matches
the
payoff.
|