1 |
The widget cannot be made effective at decloaking things while at the same time not lose some potential damage. This happens because the beam needs to be stretched (firing at the ground and near max range) in order to maybe have something cloaked run into it and decloak. While the beam is streched it is not looking at wether there are valid targets to shoot at, only after it stops shooting at the ground, in that time before the next ground attack order it will briefly look for a valid target.
|
1 |
The widget cannot be made effective at decloaking things while at the same time not lose some potential damage. This happens because the beam needs to be stretched (firing at the ground and near max range) in order to maybe have something cloaked run into it and decloak. While the beam is streched it is not looking at wether there are valid targets to shoot at, only after it stops shooting at the ground, in that time before the next ground attack order it will briefly look for a valid target.
|
2 |
Note
that
to
increase
the
effectiveness
of
the
decloaking
ability
of
the
beam
it
can
be
made
less
attentive
to
targets
in
its
range
and
more
stubborn
on
firing
its
beam
at
the
ground
,
increasing
its
reaim
time
will
maybe
decloak
one
of
the
scythes
running
trough
and
deal
decreased
damage
.
|
2 |
Note
that
to
increase
the
effectiveness
of
the
decloaking
ability
of
the
beam
it
can
be
made
less
attentive
to
targets
in
its
range
and
more
stubborn
on
firing
its
beam
at
the
ground
,
increasing
'im
firing
at
the
ground'
time
will
maybe
decloak
one
of
the
scythes
running
trough
and
in
turn
deal
decreased
damage
.
|