1 |
Kind of not agreeing with some points, but rather than commenting directly better describe how I see it.
|
1 |
Kind of not agreeing with some points, but rather than commenting directly better describe how I see it.
|
2 |
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|
2 |
\n
|
3 |
I
have
played
various
strategy
games
in
single
player
mode
and
don't
think
I
ever
played
one
again.
Sure,
I
enjoy
a
nice
story,
but
once
is
done,
it's
done.
While
playing
single
player
you
will
always
be
"guided"
to
use
some
strategies,
and
that's
an
"arbitrary"
decision
of
the
developers
as
the
whole
environment
is
under
control
(
meaning
one
human,
everything
rest
computer)
.
|
3 |
I
have
played
various
strategy
games
in
single
player
mode
and
don't
think
I
ever
played
the
same
one
again.
Sure,
I
enjoy
a
nice
story,
but
once
is
done,
it's
done.
While
playing
single
player
you
will
always
be
"guided"
to
use
some
strategies,
and
that's
an
"arbitrary"
decision
of
the
developers
as
the
whole
environment
is
under
control
(
meaning
one
human,
everything
rest
computer)
.
|
4 |
\n
|
4 |
\n
|
5 |
Regarding
multiplayer
and
the
ZK
culture,
I
think
we
are
quite
close
to
an
average
group
of
humans.
There
are
some
over
achievers
that
want
to
win
always.
They
are
some
that
(
still)
learn.
They
are
some
that
do
not
get
advices
no
matter
what.
They
are
same
that
rage.
They
are
some
that
slack.
And
so
on.
What
I
think
should
be
managed
are
only
the
most
"extreme"
behaviors
(
and
this
would
include
team
kill,
repeated
insulting/going
personal,
joining
and
going
afk)
.
|
5 |
Regarding
multiplayer
and
the
ZK
culture,
I
think
we
are
quite
close
to
an
average
group
of
humans.
There
are
some
over
achievers
that
want
to
win
always.
They
are
some
that
(
still)
learn.
They
are
some
that
do
not
get
advices
no
matter
what.
They
are
some
that
rage.
They
are
some
that
slack.
And
so
on.
What
I
think
should
be
managed
are
only
the
most
"extreme"
behaviors
(
and
this
would
include
team
kill,
repeated
insulting/going
personal,
joining
and
going
afk)
.
|
6 |
\n
|
6 |
\n
|
7 |
And
for
me
the
charm
of
ZK
is
exactly
that.
The
lobster
pot
is
like
a
mini-society
in
which
you
can
experiment
and
work
towards
a
goal,
without
needing
to
invest
time
(
I
can
make
long
breaks
of
not
playing
-
no
problem)
,
and
where
always
it
happens
something
(
new
strategies,
complaints,
ideas)
.
|
7 |
For
me
the
charm
of
ZK
is
exactly
that.
The
lobster
pot
is
like
a
mini-society
in
which
you
can
experiment
and
work
towards
a
goal,
without
needing
to
invest
time
(
I
can
make
long
breaks
of
not
playing
-
no
problem)
,
and
where
always
it
happens
something
(
new
strategies,
complaints,
ideas)
.
|