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Win Conditions to prevent the stalling of games.

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Date Editor Before After
1/26/2021 7:45:06 AMAUrankStuff before revert after revert
Before After
1 @Manored It would not shown the economy or living units of the enemy team until they have more than 5/10x more, and for a good while. It would be pretty obvious to players that the enemy has 5x more units or economy, let alone 10x. SO I don't feel it would reveal the game state too much. 1 @Manored It would not shown the economy or living units of the enemy team until they have more than 5/10x more, and for a good while. It would be pretty obvious to players that the enemy has 5x more units or economy, let alone 10x. SO I don't feel it would reveal the game state too much.
2 \n 2 \n
3 @vermind There is no such relevant win button. If you are talking about the button created when you get the connection problems detected for opponent pop-up, it doesn't mean anything here since it requires your opponent to DC. 3 @Vermind There is no such relevant win button. If you are talking about the button created when you get the connection problems detected for opponent pop-up, it doesn't mean anything here since it requires your opponent to DC.