1 |
[quote]It would not shown the economy or living units of the enemy team until they have more than 5/10x more, and for a good while. It would be pretty obvious to players that the enemy has 5x more units or economy, let alone 10x. SO I don't feel it would reveal the game state too much.[/quote] I understand that's the intention, but I feel like if there were to exist an arbitrary counter that determines victory or defeat, it should be visible to players all the time. Currently we have the 25x plus thing, but that only kicks in when a side is so destroyed that it doesn't matter.
|
1 |
[quote]It would not shown the economy or living units of the enemy team until they have more than 5/10x more, and for a good while. It would be pretty obvious to players that the enemy has 5x more units or economy, let alone 10x. SO I don't feel it would reveal the game state too much.[/quote] I understand that's the intention, but I feel like if there were to exist an arbitrary counter that determines victory or defeat, it should be visible to players all the time. Currently we have the 25x plus thing, but that only kicks in when a side is so destroyed that it doesn't matter.
|
3 |
Also,
I'm
not
sure
amounts
even
as
relatively
low
as
5x
would
work.
I
have
a
habit
of
looking
at
the
total
metal
value
of
both
teams
throughout
the
match
at
the
end
of
the
game,
and
the
difference
is
never
large.
Even
when
a
team
was
clearly
winning
for
a
long
time
before
their
final
victory,
the
kind
of
stuck
game
this
proposal
is
trying
to
avoid,
the
difference
at
the
end
is
still
not
normally
greater
than
2x.
|
3 |
Also,
I'm
not
sure
amounts
even
as
relatively
low
as
5x
would
work.
I
have
a
habit
of
looking
at
the
total
metal
value
of
both
teams
throughout
the
match
at
the
end
of
the
game,
and
the
difference
is
never
large.
Even
when
a
team
was
clearly
winning
for
a
long
time
before
their
final
victory,
the
kind
of
stuck
game
this
proposal
is
trying
to
avoid,
the
difference
at
the
end
is
still
not
normally
greater
than
2x.
The
losing
team
doesn't
dip
under
that
until
the
final
minutes
of
a
match
when
their
frontline
collapses,
and
at
that
point
their
doom
is
too
near
for
resignation
to
matter
terribly.
|