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Lowering areacloak from 440 to 400 shouldn't be that much of a change. For cloakbot users, that is already a lot of space for Knights and Reavers, and in my experience, being one who makes these cloakballs in 1v1s, even 1500+ metal worth of Knight/Reaver doesn't fill in the cloak field.
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Lowering areacloak from 440 to 400 shouldn't be that much of a change. For cloakbot users, that is already a lot of space for Knights and Reavers, and in my experience, being one who makes these cloakballs in 1v1s, even 1500+ metal worth of Knight/Reaver doesn't fill in the cloak field.
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However, this affects people not from the cloak factory but simply making Iris to cloak their Grizzly/Lance/Stinger fort/Burst AA/Tankballs through morphing Cornea. Which, I think, should happen because quite frankly, those units are strong enough as-is and do not need any more help from an area cloaker.
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However, this affects people not from the cloak factory but simply making Iris to cloak their Grizzly/Lance/Stinger fort/Burst AA/Tankballs through morphing Cornea. Which, I think, should happen because quite frankly, those units are strong enough as-is and do not need any more help from an area cloaker.
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I honestly would been fine removing Cornea from constructor buildlist whilst not changing anything else, but this is fairly decent.
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Can't wait to test this out as a cloak player.
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