Post edit history
Shields are (not) fine
Before | After | ||
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1 | I personally would find an argument based on Shieldfac needing design changes far more compelling than an argument that Shieldfac is overpowered as a starting 1v1 plop, based on the data I have seen. | 1 | I personally would find an argument based on Shieldfac needing design changes far more compelling than an argument that Shieldfac is overpowered as a starting 1v1 plop in current/recent patches, based on the data I have seen. |
2 | \n | 2 | \n |
3 | For instance I would point out that taking stats only for games which last beyond 10 minutes tells us basically nothing about whether the plop is overpowered. | 3 | For instance I would point out that taking stats only for games which last beyond 10 minutes tells us basically nothing about whether the plop is overpowered. |