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Shields are (not) fine

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Date Editor Before After
2/27/2021 1:03:24 AMAUrankAdminAquanim before revert after revert
2/27/2021 1:03:01 AMAUrankAdminAquanim before revert after revert
Before After
1 As an aside, in the two patches before the current one (1.8.12.1 and 1.9.1.1) Shieldfac was 5-9 against Amphbots in games with both players above ~2200 rating; in the current patch (1.9.2.0) Shieldfac is 5-1 against Amphbots in that rating category. As far as I know the only changes in 1.9.2.0 to either factory directly are 1 As an aside, in the two patches before the current one (1.8.12.1 and 1.9.1.1) Shieldfac was 5-9 against Amphbots in games with both players above ~2200 rating; in the current patch (1.9.2.0) Shieldfac is 5-1 against Amphbots in that rating category. As far as I know the only changes in 1.9.2.0 to either factory directly are
2 \n 2 \n
3 - Duck got tuned in a way which seems to mostly be a buff 3 - Duck got tuned in a way which seems to mostly be a buff
4 - Outlaw's walk animation was improved 4 - Outlaw's walk animation was improved
5 \n 5 \n
6 so I am not sure whether this shift is due to 6 so I am not sure whether this shift is due to
7 \n 7 \n
8 - just random luck 8 - just random luck, we are not dealing with large numbers after all
9 - changes in the set of people who play regularly 9 - changes in the set of people who play regularly
10 - changes to turrets, starting resources and guardian com 10 - changes to turrets, starting resources and guardian com
11 - Outlaw's increased swag 11 - Outlaw's increased swag