1 |
an experiment.
|
1 |
an experiment.
|
2 |
\n
|
2 |
\n
|
3 |
moving, shooting, feels like long range skirmisher in some cases...
|
3 |
moving, shooting, feels like long range skirmisher in some cases...
|
4 |
\n
|
4 |
\n
|
5 |
what
if
all
artillery
needs
deploy
to
shoot
(
2-3s
of
inactive
time)
.
no
more
kiting
like
badger
or
firewalker
does.
OR
loose
precision
when
moving.
(
or
make
it
even
more
clumsy,
low
turn
rate,
low
turret
turn
rate,
slow
acceleration
etc)
other
stats
could
be
buffed.
like
alpha
or
dps.
|
5 |
what
if
all
artillery
needs
deploy
to
shoot
(
2-3s
of
inactive
time)
.
no
more
kiting
like
badger
or
firewalker
does.
OR
loose
precision
when
moving.
(
or
make
it
even
more
clumsy,
low
turn
rate,
low
turret
turn
rate,
slow
acceleration,
unable
to
shoot
close
range,
etc)
other
stats
could
be
buffed.
like
alpha
or
dps.
|
6 |
\n
|
6 |
\n
|
7 |
single units must be looked at, obviously. if this is a good idea for all units classified as (semi-)artillery.
|
7 |
single units must be looked at, obviously. if this is a good idea for all units classified as (semi-)artillery.
|
8 |
\n
|
8 |
\n
|
9 |
discuss.
|
9 |
discuss.
|
10 |
\n
|
10 |
\n
|
11 |
(this came from moving impaler, which is weird anyway)
|
11 |
(this came from moving impaler, which is weird anyway)
|