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B1099513 1 on AlienDesert (Bots)

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Date Editor Before After
4/20/2021 6:34:24 PMEErankAdminAnarchid before revert after revert
4/20/2021 6:29:13 PMEErankAdminAnarchid before revert after revert
4/20/2021 6:28:46 PMEErankAdminAnarchid before revert after revert
4/20/2021 6:28:28 PMEErankAdminAnarchid before revert after revert
Before After
1 [q]My intention is to point out weird interactions of which I am not sure if they are intended like this. In this case the ronin vs. buoy because it doesn`t seem to matter if it`s an AI game or not. Both parties were at fight-command. 1 [q]My intention is to point out weird interactions of which I am not sure if they are intended like this. In this case the ronin vs. buoy because it doesn`t seem to matter if it`s an AI game or not. Both parties were at fight-command.
2 \n 2 \n
3 To go back to the last thread about this, you said it`s not about ronin, it`s about: knight, crab, lance, recluse, badger etc. and that other factories would also struggle with this. Correct. Then it still says a lot about those units. 3 To go back to the last thread about this, you said it`s not about ronin, it`s about: knight, crab, lance, recluse, badger etc. and that other factories would also struggle with this. Correct. Then it still says a lot about those units.
4 [/q] 4 [/q]
5 Fair enough. I would say that Ronin being abysmal vs Recluse and Buoy is an example of a natural hierarchy in ZK skirmishers. Ronin loses to Recluse about as hard as Recluse loses to Firewalker, who are of a higher pedigree. 5 Fair enough. I would say that Ronin being abysmal vs Recluse and Buoy is an example of a natural hierarchy in ZK skirmishers. Ronin loses to Recluse about as hard as Recluse loses to Firewalker, who is of a higher pedigree.
6 \n 6 \n
7 Phantom is on a fairly high in that pecking order, so if you have the issue of your skirmisher being outskirmed as Cloaky, you do have the option to skirm even harder. 7 Phantom is on a fairly high in that pecking order, so if you have the issue of your skirmisher being outskirmed as Cloaky, you do have the option to skirm even harder.
8 \n 8 \n
9 The generalist skirmisher hierarchy thing is something that i'm not personally very fond of - but it seems rather unavoidable given the design constraints of the game. It has also existed unchanging for more than a decade, which i think is a strong signal of its intendedness given how much everything else has been routinely turned off and on again. 9 The generalist skirmisher hierarchy thing is something that i'm not personally very fond of - but it seems rather unavoidable given the design constraints of the game. It has also existed unchanging for more than a decade, which i think is a strong signal of its intendedness given how much everything else has been routinely turned off and on again.