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the tide of war

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Date Editor Before After
4/23/2021 12:52:58 PMAUrankStuff before revert after revert
Before After
1 Pretty much a solid no. unless the shields are VERY dense AND they enemy has very lackluster overdrive. 1 Yup your right, there's like no situation where shockley would make cost by stunning shields.
2 \n 2 \n
3 Math:[spoiler] 3 Math:[spoiler]
4 Aspis requires 12e to regen 50 hp per second, with 3600 hp max. that's 4.1666 hp/e and 864 e to max 4 Aspis requires 12e to regen 50 hp per second, with 3600 hp max. that's 4.1666 hp/e and 864 e to max
5 Aegis requires 9 e to regen 50 hp per second, with 3600 hp max. that's 5.5555 hp/s and 648 e to max 5 Aegis requires 9 e to regen 50 hp per second, with 3600 hp max. that's 5.5555 hp/s and 648 e to max
6 funnel requires 48e to regen 300 hp per second, with 19400 hp max. that's 6.25 hp/e, 3104 e to max and 1600 e for the 10000 damage shockley does to it. 6 funnel requires 48e to regen 300 hp per second, with 19400 hp max. that's 6.25 hp/e, 3104 e to max and 1600 e for the 10000 damage shockley does to it.
7 \n 7 \n
8 assuming an overdrive rate of 8 energy per metal and that every one of these units that you hit have max shields: 8 assuming an overdrive rate of 8 energy per metal and that every one of these units that you hit have max shields:
9 - you need to hit 6 Aspises with your shockley to make cost 9 - you need to hit 6 Aspises with your shockley to make cost
10 - you need to hit 8 Aegis with your shockley to make cost 10 - you need to hit 8 Aegis with your shockley to make cost
11 \n 11 \n
12 - Funnels are only worth it if the overdrive rate is below 2.6667 energy per metal. 12 - Funnels are only worth it if the overdrive rate is below 2.6667 energy per metal.
13 [/spoiler] 13 [/spoiler]