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Dirtbag mound

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Date Editor Before After
5/4/2021 7:12:16 PMDErankHoppili before revert after revert
Before After
1 The only place where dirtbag terraforming really annoys me is on the 1 The only place where dirtbag terraforming really annoys me is on the
2 following map (Bridge) : 2 following map (Bridge) :
3 https://zero-k.info/Maps/Detail/18434 3 https://zero-k.info/Maps/Detail/18434
4 [FolsomDamDeluxeV4] , 4 [FolsomDamDeluxeV4] ,
5 \n 5 \n
6 If you think about the unit dirtbag logically , Dirtbag dead > Dirt lies on the map > Dirt flies away through the wind? 6 If you think about the unit dirtbag logically , Dirtbag dead > Dirt lies on the map > Dirt flies away through the wind?
7 So I think @mojjj suggestion is not so bad, but as @Presstabstart has already noted, I do not know how much power / CPU ( or whatever) is needed. . . . 7 So I think @mojjj suggestion is not so bad, but as @Presstabstart has already noted, I do not know how much power / CPU ( or whatever) is needed or how the overall programming effort is. . . .
8 \n 8 \n
9 To @Astran contribution: 9 To @Astran contribution:
10 If you just have a tremor this is certainly helpful, but to make extra one for an area ,then you can also flatten the terraform manually again (which is probably cheaper depending on the area) :D 10 If you just have a tremor this is certainly helpful, but to make extra one for an area ,then you can also flatten the terraform manually again (which is probably cheaper depending on the area) :D