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Engine changes (LuaJIT)

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Date Editor Before After
5/17/2021 9:37:30 AMGBrankPresstabstart before revert after revert
5/17/2021 9:03:46 AMGBrankPresstabstart before revert after revert
Before After
1 Good news! 1 Good news!
2 There is now a Windows (untested) and Linux release of the LuaJIT fork, so you can test it for yourself: 2 There is now a Windows (untested) and Linux release of the LuaJIT fork, so you can test it for yourself:
3 \n 3 \n
4 https://github.com/pts1667/spring/releases/tag/105.1.0 4 https://github.com/pts1667/spring/releases/tag/105.1.0
5 \n 5 \n
6 To test on linux with Zero-K: 6 To test on linux with Zero-K:
7 1. extract and run the executable ( just 'spring') once to init folders. Doesn't matter where you put it 7 1. extract and run the executable ( just 'spring' in the bin folder) once to init folders. Doesn't matter where you put it
8 2. copy <ZERO-K INSTALL FOLDER>/games/zk-stable.sdd to ~/.spring/games/ (if folder doesn't exist make it) 8 2. copy <ZERO-K INSTALL FOLDER>/games/zk-stable.sdd to ~/.spring/games/ (if folder doesn't exist make it)
9 3. copy some maps from <ZERO-K INSTALL FOLDER>/maps to ~/.spring/maps/ 9 3. copy some maps from <ZERO-K INSTALL FOLDER>/maps to ~/.spring/maps/
10 4. rest should be self explanatory 10 4. rest should be self explanatory
11 \n 11 \n
12 To test on windows with Zero-K, just repeat the above but place in My Games/Spring/games and My Games/Spring/maps (I think...) 12 To test on windows with Zero-K, just repeat the above but place in My Games/Spring/games and My Games/Spring/maps (I think...)
13 \n 13 \n