Post edit history
Map Altair_Crossing_V4
Before | After | ||
---|---|---|---|
1 | A lot fewer trees spread across the map compared to the currently featured V3 version, instead tending to hang along the map borders. | 1 | A lot fewer trees spread across the map compared to the currently featured V3 version, instead tending to hang along the map borders. |
2 | \n | 2 | \n |
3 | [s]Individual mex incomes are unstandardized, but placements of the weak and super mexes are the same as the V3 version ( mex tiers rounding to 1. 0, 2. 2, 2. 6 respectively) . [/s] ( fixed) | 3 | [s]Individual mex incomes are unstandardized, but placements of the weak and super mexes are the same as the V3 version ( mex tiers rounding to 1. 0, 2. 2, 2. 6 respectively) . [/s] [url=https://github. com/ZeroK-RTS/Zero-K/commit/5aca09342feba67aaea30ce225cb7054f4f78a6c]( Fixed. ) [/url] |