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FFA Ceasefire discussion

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Date Editor Before After
5/28/2021 11:33:22 PMunknownrankShaman before revert after revert
Before After
1 [q]So you want to make a mode where you can ask another player for a ceasefire, that he can "officially" reject or accept?[/q] 1 [q]So you want to make a mode where you can ask another player for a ceasefire, that he can "officially" reject or accept?[/q]
2 \n 2 \n
3 I want to add onto base something that satisfies the current need for a ceasefire add-on (I consider the upvotes on the one post by someone wishing it was back in to be 'i want this'). A similar system to commshare is in mind (in fact I could reuse a lot of its code for invites and such) at the moment, though I'd want to get more information before starting up. 3 I want to add onto base something that satisfies the current need for a ceasefire add-on (I consider the upvotes on the one post by someone wishing it was back in to be 'i want this'). A similar system to commshare is in mind (in fact I could reuse a lot of its code for invites and such) at the moment, though I'd want to get more information before starting up.
4 \n 4 \n
5 I'm considering making it a modoption similar to the old system. Perhaps it can be turned off by default, if you fear teaming. 5 I'm considering making it a modoption similar to the old system. Perhaps it can be turned off by default, if you fear teaming.
6 \n
7 My stance is 'if this is what people want, might as well give them it'. Whether this is a good or bad idea, the code can always live in the collection of tech I have.