3 |
Disabling
superweapons
and
putting
units
on
hold
fire
to
opponents
for
them
to
capture
can
be
examples
of
not
taking
the
game
seriously.
It
can
also
be
examples
of
colluding/allying
and
letting
your
teammate
win.
Colluding/allying/teaming
up
is
a
part
of
FFA.
For
serious
FFA
players,
there
is
a
line
where
colluding
is
considered
unfun
or
ruining
FFA.
Arguably
pre-game
alliances
fall
into
that.
We
all
have
preferences
players
and
behaviours
that
makes
us
likely
to
team-up
with
some
players.
The
question
is
where
that
line
is
drawn
for
colluding/allying/teaming
that
is
considered
to
ruin
FFA.
|
3 |
Disabling
superweapons
and
putting
units
on
hold
fire
to
opponents
for
them
to
capture
can
be
examples
of
not
taking
the
game
seriously.
It
can
also
be
examples
of
colluding/allying
and
letting
your
teammate
win.
Colluding/allying/teaming
up
is
a
part
of
FFA.
For
serious
FFA
players,
there
is
a
line
where
colluding
is
considered
unfun
or
ruining
FFA.
Arguably
pre-game
alliances
fall
into
that.
We
all
have
preferences
for
some
players
and
some
behaviours
that
makes
us
likely
to
team-up
with
them.
The
question
is
where
the
line
is
drawn
for
colluding/allying/teaming
that
is
considered
to
ruin
Serious
FFA.
|