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B1127646 4 on Altair_Crossing_v3 (Multiplayer)

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Date Editor Before After
6/2/2021 4:48:04 PMUSrankcabinboy before revert after revert
6/2/2021 4:47:32 PMUSrankcabinboy before revert after revert
6/2/2021 3:12:42 PMUSrankcabinboy before revert after revert
6/2/2021 3:10:21 PMUSrankcabinboy before revert after revert
6/2/2021 3:07:38 PMUSrankcabinboy before revert after revert
Before After
1 An interesting problem with having trees everywhere from a design perspective is that one could notice where the enemy is coming from without radar, since trees will disappear in the fog of war as they get ravaged by units. 1 An interesting problem with having trees everywhere from a map design perspective is that one could notice where the enemy is coming from without radar, since trees will disappear in the fog of war as they get ravaged by units.