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Map Ennead vBeta4

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Date Editor Before After
6/5/2021 11:14:39 AMAUrankAdminAquanim before revert after revert
Before After
1 Supported new version. 1 Supported new version.
2 \n 2 \n
3 - Added some narrow bridges across the rivers. Not sure if this is a good idea and even if it is the bridges may need to be wider. Moved a few +1 mexes onto the bridge. 3 - Added some narrow bridges across the rivers. Not sure if this is a good idea and even if it is the bridges may need to be wider. Moved a few +1 mexes onto the bridge.
4 \n 4 \n
5 - The mex in the absolute middle of the map is now +7 metal. Maybe this is overkill. 5 - The mex in the absolute middle of the map is now +7 metal. Maybe this is overkill.
6 \n 6 \n
7 - Startboxes are now configured a little better for 4,5,7 players. The map will still be significantly unbalanced but you shouldn't end up with three players on one island and one on another. 7 - Startboxes are now configured a little better for 4,5,7 players. The map will still be significantly unbalanced but you shouldn't end up with three players on one island and one on another.
8 \n 8 \n
9 - Added config file to make the "outside" of the map out of bounds. This won't do anything until the next ZK stable though. 9 - Added config file to make the "outside" of the map out of bounds. This won't do anything until the next ZK stable though.
10 \n
11 I expect that when and if I make a final version of this map I will rebuild it from scratch. The heightmap and texture of this version are pretty scuffed at this point.