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Can I haz small mapz?

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Date Editor Before After
6/18/2021 5:27:58 PMGBrankmrdetonation before revert after revert
6/18/2021 5:25:05 PMGBrankmrdetonation before revert after revert
6/18/2021 5:24:36 PMGBrankmrdetonation before revert after revert
Before After
1 I find small maps fun even in 16v16, but big maps are not fun 2v2-4v4. Small maps are fun because they challenge the tactics and when playing 16v16/8v8 you make the most of the metal you got. Big maps on the other hand quickly evolve into rush to kill lobs in teamgames, and are simply a test of your macro/raid ability in 1v1. Also small maps mean you get actual battle fronts which are way more fun to work your way into (or around) than fuzzy boundary mush BS you get in large maps. Small maps don't unnecessarily drag the game, and are action packed from the start. Small maps feel like true teamwork where you're working together against the enemy, but big maps are just lots of 1v1 battles far apart with occasional air support or something that isn't true teamwork, and these 1v1 battles arent even balanced because players start at random. Big maps disadvantage new players heavily because they can be picked by rush and spotted by a malicious player looking for quick ez win against a low skill player. Big maps also encourage new players to start at back and hide in a corner instead of teamwork and true learn the game. 1 I find small maps fun even in 16v16, but big maps are not fun 2v2-4v4. Small maps are fun because they challenge the tactics and when playing 16v16/8v8 you make the most of the metal you got. Big maps on the other hand quickly evolve into rush to kill lobs in teamgames, and are simply a test of your macro/raid ability in 1v1. Also small maps mean you get actual battle fronts which are way more fun to work your way into (or around) than fuzzy boundary mush BS you get in large maps. Small maps don't unnecessarily drag the game, and are action packed from the start. Small maps feel like true teamwork where you're working together against the enemy, but big maps are just lots of 1v1 battles far apart with occasional air support or something that isn't true teamwork, and these 1v1 battles arent even balanced because players start at random. Big maps disadvantage new players heavily because they can be picked by rush and spotted by a malicious player looking for quick ez win against a low skill player. Big maps also encourage new players to start at back and hide in a corner instead of teamwork and true learn the game.
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3 If you're not convinced that small maps are better than big maps overall, at least can I try to argue that some short games on small maps add variety and fun to otherwise long boring always-the-same games on big maps? 3 If you're not convinced that small maps are better than big maps overall, at least can I try to argue that some short games on small maps add variety and fun to otherwise long boring always-the-same games on big maps?
4 \n 4 \n
5 There are not enough small maps in the Teams All Welcome room rotation. Almost all maps are large and this sucks. It hurts new players, and it hurts the overall fun for all players. Please add more small maps to the Teams room rotation, even when many players are playing. Fairyland, RedComet, TitanDuel, IcyRun ARE FUN even when playing 8v8 or more. Hell even a small speed metal map would be fun if added to the rotation (with lower frequency/probability maybe???). If we add more small maps to the rotation I feel like people will vote for them and have lots of fun. 5 There are not enough small maps in the Teams All Welcome room rotation. Almost all maps are large and this sucks. It hurts new players, and it hurts the overall fun for all players. Please add more small maps to the Teams room rotation, even when many players are playing. Fairyland, RedComet, TitanDuel, IcyRun ARE FUN even when playing 8v8 or more. Hell even a small speed metal map would be fun if added to the rotation (with lower frequency/probability maybe???). If we add more small maps to the rotation I feel like people will vote for them and have lots of fun.
6 \n 6 \n
7 Convince me otherwise. 7 Convince me otherwise.
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9 Many players, Small Map = very fun
10 Many players, Big Map = fun
11 Few players, Small Map = kinda fun
12 Few players, Big Map = not fun
13 \n