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Can I haz small mapz?

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Date Editor Before After
6/24/2021 9:09:32 AMAUrankAdminAquanim before revert after revert
Before After
1 [quote]was there ever a discussion about maps that change mexvalue depending on the nr. of players? 1 [quote]was there ever a discussion about maps that change mexvalue depending on the nr. of players?
2 I'd be much more comfortable with small crowded maps if a fully ecoed up half of the map delivered about 25-40 metal/player instead of just 8-12[/quote] 2 I'd be much more comfortable with small crowded maps if a fully ecoed up half of the map delivered about 25-40 metal/player instead of just 8-12[/quote]
3 The technology exists for this and there are a few maps that use it. For example, Rogues River has a pair of supermex in the middle of the map in FFA and large teams, but not in 1v1. 3 The technology exists for this and there are a few maps that use it. For example, Rogues River has a pair of supermex in the middle of the map in FFA and large teams, but not in 1v1.
4 \n
5 In theory older maps could have their metal configuration overridden by ZK to do this without having to upload a new version of the map. I'm not sure whether the devs would sign off on dramatic changes, though.