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Starlight needs a nerf

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Date Editor Before After
7/9/2021 2:54:54 AMAUrankStuff before revert after revert
Before After
1 Personally I am very much for the Reveal-at-half-finsihed starlight. IT makes sense from both a lorewise perspective (22.5k for the emmiter station on the ground and 2.25k for the focusing satelight). Prehaps make the starlight start shooting it's beam into the space at 22.5k buildt and as it gets more and more build the beams gets bigger and bigger and glint flies higher and higher until at 45k built you get control of the beam. It also means we can have an I-win button to end uber-stalemates while also keeping it balanced for FFAs 1 Personally I am very much for the Reveal-at-half-finsihed starlight. IT makes sense from both a lorewise perspective (22.5k for the emmiter station on the ground and 2.25k for the focusing satelight). Prehaps make the starlight start shooting it's beam into the space at 22.5k buildt and as it gets more and more build the beams gets bigger and bigger and glint flies higher and higher until at 45k built you get control of the beam. It also means we can have an I-win button to end uber-stalemates while also keeping it balanced for FFAs
2 \n
3 As for buffing Zenith, I would suggest making it shield-penetrating. Why can a box of dirt (dirtbag) pass through shields unimpeded but a block of dirt (zenith asteroid) be stopped by it?