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[b]VERSION 1.4[/b]
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[b]VERSION 1.4[/b]
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[u]Changelog:[/u]
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Graphics:
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Graphics:
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- Made gray terrain 20% brighter.
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- Made gray terrain 20% brighter.
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- [b]Fixed gray terrain and minimap appearing completely black in LOS view mode.[/b]
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- [b]Fixed gray terrain and minimap appearing completely black in LOS view mode.[/b]
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Map geometry and terrain:
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Map geometry and terrain:
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- [b]Added new terrain geometry for map center (lower terrain with ramps).[/b]
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- [b]Added new terrain geometry for map center (lower terrain with ramps).[/b]
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- Dynamically increase width of lanes between bases the more bases there is, to make more room for armies moving around center (only on maps with 6 or more bases).
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- Dynamically increase width of lanes between bases the more bases there is, to make more room for armies moving around center (only on maps with 6 or more bases).
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- Made base entrances slightly less wide (width 600 -> 550) so that they are more useful as last line of defense.
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- Made base entrances slightly less wide (width 600 -> 550) so that they are more useful as last line of defense.
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- Made bottom deeper (-150 -> -200) so that it is more costly to build there. (Singu terraform cost about 400m -> 550m)
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- Made bottom deeper (-150 -> -200) so that it is more costly to build there. (Singu terraform cost about 400m -> 550m)
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- Removed move-speed penalty on bottom terrain so that it is more suited to be used for bridges etc.
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- Removed move-speed penalty on bottom terrain so that it is more suited to be used for bridges etc.
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- Decreased ground hardness so that it is actually deformable by large explosions.
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- Decreased ground hardness so that it is actually deformable by large explosions.
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Resources:
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Resources:
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- Added single Geo spot at map center (only on on maps with 6 or more bases).
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- Added single Geo spot at map center (only on on maps with 6 or more bases).
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Other:
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Other:
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- Fixed rare issue where base "A" would be second from the top clock-wise, instead of the first.
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- Fixed rare issue where base "A" would be second from the top clock-wise, instead of the first.
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- Changed minimap label to not contain word "Random" as it confused some people. Changed minimap label color.
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- Changed minimap label to not contain word "Random" as it confused some people. Changed minimap label color.
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Example with 5 teams:
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Example with 5 teams:
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[img]https://imagizer.imageshack.com/img922/8396/tCO6m5.png[/img]
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[img]https://imagizer.imageshack.com/img922/8396/tCO6m5.png[/img]
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Example with 6 teams:
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Example with 6 teams:
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[img]https://imagizer.imageshack.com/img923/6086/tcxd7E.png[/img]
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[img]https://imagizer.imageshack.com/img923/6086/tcxd7E.png[/img]
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Example with 7 teams:
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Example with 7 teams:
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[img]https://imagizer.imageshack.com/img924/4145/rAKc1e.png[/img]
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[img]https://imagizer.imageshack.com/img924/4145/rAKc1e.png[/img]
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Enjoy! :)
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Enjoy! :)
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