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I think game was better when coms were weak

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Date Editor Before After
8/17/2021 3:14:01 PMCZrankpsaniac before revert after revert
Before After
1 I remember complaining about strong coms making early game less interesting. 1 I remember complaining about strong coms making early game less interesting.
2 I also remember complaining on how Superfluid update made raiding feel wrong. 2 I also remember complaining on how Superfluid update made raiding feel wrong.
3 I remember making a rant about Swifts making raiders useless at raiding in teamgames. 3 I remember making a rant about Swifts making raiders useless at raiding in teamgames.
4 I remember making a thread about superweapons being badly balanced. 4 I remember making a thread about superweapons being badly balanced.
5 \n 5 \n
6 I haven't changed my mind about ANY of these opinions. It's been forever since I have voiced these opinions as well. 6 I haven't changed my mind about ANY of these opinions. It's been forever since I have voiced these opinions as well. I have also seen the vast majority of well considered balancing opinions get ignored. Remember Detriment? The biggest, very iconic, very likely too get built by a noob unit. It was so bad. It had to make some really bad impressions for new players for what the game has to offer. It took half a decade of complaining and an external developer to submit a patch.
7 \n 7 \n
8 It appears that no matter how thought out your argument is, how much effort you put into it, it will get ignored.
9 \n 8 \n