1 |
[quote]It is just a lot harder to determine if something is good or bad to do during a teamgame then during an FFA game. Simple fact and argued over and over again within the community.[/quote]
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1 |
[quote]It is just a lot harder to determine if something is good or bad to do during a teamgame then during an FFA game. Simple fact and argued over and over again within the community.[/quote]
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2 |
I
strongly
disagree
with
this.
For
example,
outright
walking
your
units
out
into
the
middle
of
the
map
and
self-destructing
them
is
conceivably
valid
FFA
play.
|
2 |
I
strongly
disagree
with
this.
For
example,
something
like
outright
walking
your
units
out
into
the
middle
of
the
map
and
self-destructing
them
is
conceivably
valid
FFA
play.
In
a
lot
of
cases
it's
probably
not,
but
in
order
to
judge
we
would
quite
probably
have
to
understand
the
mindset
of
every
player
in
the
game.
|
3 |
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3 |
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4 |
That being said, actually *moderating* FFA is arguably easier because our general policy is "unless you are blatantly helping someone else win or similarly playing against your own win-condition, we'd prefer not to argue about what constitutes good FFA play".
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4 |
That being said, actually *moderating* FFA is arguably easier because our general policy is "unless you are blatantly helping someone else win or similarly playing against your own win-condition, we'd prefer not to argue about what constitutes good FFA play".
|
5 |
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|
5 |
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6 |
In my mind the point is that "helping a specific opponent to win at the expense of other opponents" is an issue that only applies to FFA, not teams.
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6 |
In my mind the point is that "helping a specific opponent to win at the expense of other opponents" is an issue that only applies to FFA, not teams.
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