Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Alternative to kicking new players: tutorial voting

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
1/2/2022 9:45:28 PMFRrankmalric before revert after revert
Before After
1 (partially joking) I would rather have them answer 5 questions in English (and/or fill in what they can speak). I think it is nice to teach/share tips, but occasionally it is possible that they do not understand at all what we are trying to communicate. 1 (partially joking) I would rather have them answer 5 questions in English (and/or fill in what they can speak). I think it is nice to teach/share tips, but occasionally it is possible that they do not understand at all what we are trying to communicate.
2 \n 2 \n
3 On a more practical approach I feel we have a problem communicating clearly with some players (chat is too small and people can miss it, and same issue with map markers). There should be an easy an simple way to communicate with players concise actions (Ex: "move units front", "build me a con", "do not build more storage"). Things not great now: it is hard to know what is the current set of messages for you; there is no way to "acknowledge" (mark as read). 3 On a more practical approach I feel we have a problem communicating clearly with some players (chat is too small and people can miss it, and same issue with map markers). There should be an easy an simple way to communicate with players concise actions (Ex: "move units front", "build me a con", "do not build more storage"). Things not great now: it is hard to know what is the current set of messages for you; there is no way to "acknowledge" (mark as read).
4 \n 4 \n
5 Maybe something like a small floating window with "messages to/from other players" with a "delete" ( for your messages) and a "acknowledge") . 5 Maybe something like a small floating window with "messages to/from other players" with a "delete/don't care" and an "acknowledge/will do" ( for incoming messages) .
6 \n 6 \n
7 Bonus: if you can make an "team asks", something like "team asks not to build singu here but help existing one" and everybody that agrees can "check" such that the player in question sees "team mates A,B,C ask you to: ..." 7 Bonus: if you can make an "team asks", something like "team asks not to build singu here but help existing one" and everybody that agrees can "check" such that the player in question sees "team mates A,B,C ask you to: ..."