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Alternative to kicking new players: tutorial voting

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Date Editor Before After
1/5/2022 1:12:56 AMchaplol before revert after revert
Before After
1 Also 1 Also
2 \n 2 \n
3 [q] I've lost count of how many times some iteration of mandatory tutorial idea was proposed, but this one takes the cake by the tutorial being imposed by a lynch mob. [/q] 3 [q] I've lost count of how many times some iteration of mandatory tutorial idea was proposed, but this one takes the cake by the tutorial being imposed by a lynch mob. [/q]
4 \n 4 \n
5 The current state of things is that a single player can derail games to the point where everyone just leaves the lobpot. Kicks aren't allowed for new players and reporting apparently does nothing. 5 The current state of things is that a single player can derail games to the point where everyone just leaves the lobpot. Kicks aren't allowed for new players and reporting does nothing. It really feels like there needs to be *something* in between.
6 \n 6 \n
7 When ten people complain, game after game over weeks about a single person, maybe it makes sense to find a fix. 7 When ten people complain, game after game over weeks about a single person, maybe it makes sense to find a fix.
8 \n 8 \n
9 Mind you, I never actually gave any specifics about how to implement this, so I'm not sure why this would necessarily need to be a "lynch mob" (who needs principle of charity anyway). For example, one way to implement this would be to have the votes forwarded to a mod if it goes over 10. That way we have mod discretion rather than mob discretion. 9 Mind you, I never actually gave any specifics about how to implement this, so I'm not sure why this would necessarily need to be a "lynch mob" (who needs principle of charity anyway). For example, one way to implement this would be to have the votes forwarded to a mod if it goes over 10. That way we have mod discretion rather than mob discretion.