Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Map Rainbow Comet v1.21

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
3/14/2022 2:55:01 AMDErankdunno before revert after revert
Before After
1 GL renderer : Radeon RX 570 Series (POLARIS10, DRM 3.42.0, 5.15.0-0.bpo.2-amd64, LLVM 11.0.1) 1 GL renderer : Radeon RX 570 Series (POLARIS10, DRM 3.42.0, 5.15.0-0.bpo.2-amd64, LLVM 11.0.1)
2 \n 2 \n
3 Yes, bumpmapped water works for me since the recent update. 3 Yes, bumpmapped water works for me since the recent update.
4 \n 4 \n
5 infolog. txt details: 5 infolog. txt details ( different map probably) :
6 [spoiler] 6 [spoiler]
7 {{{ 7 {{{
8 [t=00:00:00.123274] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window 8 [t=00:00:00.123274] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
9 [t=00:00:00.124672] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window 9 [t=00:00:00.124672] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
10 [t=00:00:00.124724] [GR::SetWindowAttributes][1] cfgFullScreen=1 newRes=<2560,1440> 10 [t=00:00:00.124724] [GR::SetWindowAttributes][1] cfgFullScreen=1 newRes=<2560,1440>
11 [t=00:00:00.471930] [GR::LogVersionInfo] 11 [t=00:00:00.471930] [GR::LogVersionInfo]
12 [t=00:00:00.471937] SDL version : 2.0.14 (linked) / 2.0.8 (compiled) 12 [t=00:00:00.471937] SDL version : 2.0.14 (linked) / 2.0.8 (compiled)
13 [t=00:00:00.471942] GL version : 4.6 (Compatibility Profile) Mesa 20.3.5 13 [t=00:00:00.471942] GL version : 4.6 (Compatibility Profile) Mesa 20.3.5
14 [t=00:00:00.471946] GL vendor : AMD 14 [t=00:00:00.471946] GL vendor : AMD
15 [t=00:00:00.471951] GL renderer : Radeon RX 570 Series (POLARIS10, DRM 3.42.0, 5.15.0-0.bpo.2-amd64, LLVM 11.0.1) 15 [t=00:00:00.471951] GL renderer : Radeon RX 570 Series (POLARIS10, DRM 3.42.0, 5.15.0-0.bpo.2-amd64, LLVM 11.0.1)
16 [t=00:00:00.471955] GLSL version: 4.60 16 [t=00:00:00.471955] GLSL version: 4.60
17 [t=00:00:00.471960] GLEW version: 2.2.0 17 [t=00:00:00.471960] GLEW version: 2.2.0
18 [t=00:00:00.471964] GPU memory : 12782MB (total) / 12782MB (available) 18 [t=00:00:00.471964] GPU memory : 12782MB (total) / 12782MB (available)
19 [t=00:00:00.472000] SDL swap-int: -1 19 [t=00:00:00.472000] SDL swap-int: -1
20 [t=00:00:00.472005] SDL driver : x11 20 [t=00:00:00.472005] SDL driver : x11
21 [t=00:00:00.472010] 21 [t=00:00:00.472010]
22 [t=00:00:00.472016] Initialized OpenGL Context: 4.6 (Compat) 22 [t=00:00:00.472016] Initialized OpenGL Context: 4.6 (Compat)
23 [t=00:00:00.472020] ARB shader support : 1 23 [t=00:00:00.472020] ARB shader support : 1
24 [t=00:00:00.472025] GLSL shader support : 1 24 [t=00:00:00.472025] GLSL shader support : 1
25 [t=00:00:00.472030] GL4 support : 1 25 [t=00:00:00.472030] GL4 support : 1
26 [t=00:00:00.472035] FBO extension support : 1 26 [t=00:00:00.472035] FBO extension support : 1
27 [t=00:00:00.472042] NVX GPU mem-info support : 1 27 [t=00:00:00.472042] NVX GPU mem-info support : 1
28 [t=00:00:00.472054] ATI GPU mem-info support : 1 28 [t=00:00:00.472054] ATI GPU mem-info support : 1
29 [t=00:00:00.472065] NPOT-texture support : 1 (1) 29 [t=00:00:00.472065] NPOT-texture support : 1 (1)
30 [t=00:00:00.472078] S3TC/DXT1 texture support : 1/1 30 [t=00:00:00.472078] S3TC/DXT1 texture support : 1/1
31 [t=00:00:00.472086] texture query-LOD support : 1 (1) 31 [t=00:00:00.472086] texture query-LOD support : 1 (1)
32 [t=00:00:00.472092] MSAA frame-buffer support : 1 (1) 32 [t=00:00:00.472092] MSAA frame-buffer support : 1 (1)
33 [t=00:00:00.472097] Z-buffer depth : 24 (-) 33 [t=00:00:00.472097] Z-buffer depth : 24 (-)
34 [t=00:00:00.472114] primitive-restart support : 1 (1) 34 [t=00:00:00.472114] primitive-restart support : 1 (1)
35 [t=00:00:00.472119] clip-space control support: 1 (1) 35 [t=00:00:00.472119] clip-space control support: 1 (1)
36 [t=00:00:00.472126] seamless cube-map support : 1 (1) 36 [t=00:00:00.472126] seamless cube-map support : 1 (1)
37 [t=00:00:00.472132] frag-depth layout support : 1 (1) 37 [t=00:00:00.472132] frag-depth layout support : 1 (1)
38 [t=00:00:00.472138] persistent maps support : 1 (1) 38 [t=00:00:00.472138] persistent maps support : 1 (1)
39 [t=00:00:00.472143] 39 [t=00:00:00.472143]
40 [t=00:00:00.472148] max. FBO samples : 8 40 [t=00:00:00.472148] max. FBO samples : 8
41 [t=00:00:00.472153] max. texture size : 16384 41 [t=00:00:00.472153] max. texture size : 16384
42 [t=00:00:00.472162] max. texture anisotropy level: 16.000000 42 [t=00:00:00.472162] max. texture anisotropy level: 16.000000
43 [t=00:00:00.472167] max. vec4 varyings/attributes: 32/16 43 [t=00:00:00.472167] max. vec4 varyings/attributes: 32/16
44 [t=00:00:00.472173] max. draw-buffers : 8 44 [t=00:00:00.472173] max. draw-buffers : 8
45 [t=00:00:00.472178] max. rec. indices/vertices : 3000/3000 45 [t=00:00:00.472178] max. rec. indices/vertices : 3000/3000
46 [t=00:00:00.472183] max. uniform buffer-bindings : 90 46 [t=00:00:00.472183] max. uniform buffer-bindings : 90
47 [t=00:00:00.472188] max. uniform block-size : 65536KB 47 [t=00:00:00.472188] max. uniform block-size : 65536KB
48 [t=00:00:00.472193] max. storage buffer-bindings : 80 48 [t=00:00:00.472193] max. storage buffer-bindings : 80
49 [t=00:00:00.472198] max. storage block-size : 2047MB 49 [t=00:00:00.472198] max. storage block-size : 2047MB
50 [t=00:00:00.472203] 50 [t=00:00:00.472203]
51 [t=00:00:00.472209] enable AMD-hacks : 1 51 [t=00:00:00.472209] enable AMD-hacks : 1
52 [t=00:00:00.472214] compress MIP-maps: 0 52 [t=00:00:00.472214] compress MIP-maps: 0
53 [t=00:00:00.472230] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) 53 [t=00:00:00.472230] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
54 [t=00:00:00.472468] [GR::UpdateGLConfigs] 54 [t=00:00:00.472468] [GR::UpdateGLConfigs]
55 [t=00:00:00.472490] [VSync::SetInterval] interval=0 (disabled) 55 [t=00:00:00.472490] [VSync::SetInterval] interval=0 (disabled)
56 [t=00:00:00.472494] [GR::UpdateGLGeometry][1] winSize=<1,1> 56 [t=00:00:00.472494] [GR::UpdateGLGeometry][1] winSize=<1,1>
57 [t=00:00:00.472509] [GR::UpdateScreenMatrices] vpx=2560.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=2560, screenPosY=0 57 [t=00:00:00.472509] [GR::UpdateScreenMatrices] vpx=2560.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=2560, screenPosY=0
58 [t=00:00:00.472513] [GR::UpdateGLGeometry][2] winSize=<2560,1440> 58 [t=00:00:00.472513] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
59 [t=00:00:00.472517] [GR::InitGLState] 59 [t=00:00:00.472517] [GR::InitGLState]
60 [t=00:00:00.473416] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@60Hz (fullscreen::decorated) 60 [t=00:00:00.473416] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@60Hz (fullscreen::decorated)
61 \n 61 \n
62 }}} 62 }}}
63 [/spoiler] 63 [/spoiler]
64 \n 64 \n