1 |
To clarify my opinion:
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1 |
To clarify my opinion:
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2 |
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|
2 |
\n
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3 |
*
I
don't
have
a
strong
opinion
about
shield
spam
as
seen
in
this
game.
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3 |
*
I
don't
have
a
strong
opinion
as
to
whether
something
needs
to
be
done
about
shield
spam
as
seen
in
this
game.
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4 |
\n
|
4 |
\n
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5 |
* I think that Dirtbag spam is typically not being responded to effectively, and that if the community learns more about how to respond to Dirtbag spam it will be less annoying.
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5 |
* I think that Dirtbag spam is typically not being responded to effectively, and that if the community learns more about how to respond to Dirtbag spam it will be less annoying.
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6 |
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6 |
\n
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7 |
*
I
think
that
Dirtbag
spam
is
one
of
a
limited
number
of
strategies
effective
against,
for
example,
Lance-heavy
strategies
commonly
held
to
be
strong
in
dense
team
games.
As
such
it
has
the
potential
to
contribute
to
a
varied
and
healthy
metagame.
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7 |
*
I
think
that
Dirtbag
spam
is
one
of
a
limited
number
of
strategies
effective
against,
for
example,
Lance-heavy
strategies
commonly
held
to
be
strong
in
dense
team
games.
As
such
it
has
the
potential
to
contribute
to
a
varied
and
healthy
metagame,
and
I
would
not
like
to
see
that
wasted.
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8 |
\n
|
8 |
\n
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9 |
*
Despite
the
previous
two
points,
*some*
change
to
Dirtbag
may
be
a
good
idea,
but
I
would
like
to
see
more
thought
put
into
working
out
ways
to
beat
it
first.
Personally
I
think
one
of
the
best
counters
is
indirect
in
this
case;
a
Dirtbag-spamming
opponent
has
typically
also
made
it
difficult
for
*them*
to
attack
*you*,
so
rushing
a
tacsilo/nuke/superweapon/whatever
is
appropriate
becomes
a
stronger
option.
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9 |
*
Despite
the
previous
two
points,
*some*
change
to
Dirtbag
may
be
a
good
idea,
but
I
would
like
to
see
more
thought
put
into
working
out
ways
to
beat
it
first.
Personally
I
think
one
of
the
best
counters
is
indirect;
a
Dirtbag-spamming
opponent
has
typically
also
made
it
difficult
for
*them*
to
attack
*you*,
so
rushing
a
tacsilo/nuke/superweapon/whatever
is
appropriate
becomes
a
stronger
option.
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