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FFA Ladder

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Date Editor Before After
5/26/2022 6:45:48 PMROrankForever before revert after revert
5/26/2022 6:44:18 PMROrankForever before revert after revert
Before After
1 I requested this many years ago because it is quite unfair to gain ELO in FFA and then be inflated in team games. The algorithm should be quite simple: 5-10 ELO drawn from each player that joins FFA games. 1 I requested this many years ago because it is quite unfair to gain ELO in FFA and then be inflated in team games. The algorithm should be quite simple: 5-10 ELO drawn from each player that joins FFA games.
2 \n 2 \n
3 The winner of the match gets a total of 75% of the entire ELO from all players 3 The winner of the match gets a total of 75% of the entire ELO from all players
4 The second last surviving player gets 15% 4 The second last surviving player gets 15%
5 The third last gets 5% 5 The third last gets 5%
6 The Fourth last gets 5% 6 The Fourth last gets 5%
7 \n 7 \n
8 Also, we could establish some FFA tourneys games where "expansion" doesn't count that much in comparison to the tactic. I am tempted to design a sandcastles map where mexes are centered in the castle and quite a few in the middle (to promote fierce fighting only in that area).
8 \n 9 \n