Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Dante

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
5/30/2022 2:50:31 PMAUrankAdminAquanim before revert after revert
Before After
1 [quote]If one gets Dante to turn it's torso while d-gunning, it will raise it`s arms (?), resulting in a 1 [quote]If one gets Dante to turn it's torso while d-gunning, it will raise it`s arms (?), resulting in a
2 somewhat random missile trajectory that goes far above the normal reach. [/quote] 2 somewhat random missile trajectory that goes far above the normal reach.
3 As somebody who has played Zero-K for eight years, I didn't know that this existed and I don't like that it exists. 3 . . .
4 The only thing that is a bit bad is that this twitching shot is not obvious to new players, aka it is not documented.[/quote]
5 As somebody who has played Zero-K for eight years, I didn't know that this existed and I don't like that it exists. Randomly losing some light units in your back line to Dante afterburn, or maybe randomly not depending on how the rockets land, is a pretty unfun experience.