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[q] Why is Dante used the way it is currently, e.g. as an artillery-unit? [/q]
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[q] Why is Dante used the way it is currently, e.g. as an artillery-unit? [/q]
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Because in 90% cases when dante is used only as close combat strider it becomes close metal donation fo enemy. Even if its going with cloaker. As supported assault strider it is ultra useless because dante have small hp pool for assault strider and two of its weapons is very great at damaging friendly units so you have very limited ability to support it for example with shield. And everybody who use dante effectively uses it as missile salvo spammer. Not like useless heat ray strider who dies after few minutes even faster. Dante can't take beating so as assault strider its useless. As riot strider? Even more useless because nobody use raiders vs dante and raiders is faster then dante. Only way to get close to enemy is to use cloaking and its very high risk.
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Because in 90% cases when dante is used only as close combat strider it becomes close metal donation fo enemy. Even if its going with cloaker. As supported assault strider it is ultra useless because dante have small hp pool for assault strider and two of its weapons is very great at damaging friendly units so you have very limited ability to support it for example with shield. And everybody who use dante effectively uses it as missile salvo spammer. Not like useless heat ray strider who dies after few minutes even faster. Dante can't take beating so as assault strider its useless. As riot strider? Even more useless because nobody use raiders vs dante and raiders is faster then dante. Only way to get close to enemy is to use cloaking and its very high risk.
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And dante missiles fly further even if shooting is executed withouth turning it while firing d gun. Some missiles can fly very long ranges and i have numerous times when enemy dante missile fly in my unit formation from kilometer.
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And dante missiles fly further even if shooting is executed withouth turning it while firing d gun. Some missiles can fly very long ranges and i have numerous times when enemy dante missile fly in my unit formation from kilometer.
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5 |
I
just
want
say
that
assault
strider
concept
with
11k
HP
and
close
combat
heat
ray
(
which
is
loosing
its
power
with
longer
disatnces)
is
pretty
useless
in
game
where
dominates
artillery,
cloak
and
overpowered
defense
buildings.
And
only
thing
which
keeps
this
strider
in
focus
for
good
players
is
that
nasty
napalm
salvo
whi
is
pretty
funny
thing.
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5 |
I
just
want
say
that
assault
strider
concept
with
11k
HP
and
close
combat
heat
ray
(
which
is
loosing
its
power
with
longer
disatnces)
is
pretty
useless
in
game
where
dominates
artillery,
cloak
and
overpowered
defense
buildings.
And
only
thing
which
keeps
this
strider
in
focus
for
good
players
is
that
nasty
napalm
salvo
which
is
pretty
funny
thing.
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Funnel and reef is already killed. Now dante?
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