Post edit history
income multipliers
Before | After | ||
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1 | Because the team-income-multiplier also affects buildpower. | 1 | Because the team-income-multiplier also affects buildpower. |
2 | If you set it to 1.5 for example, all mexes (and your com) will have 1.5 times their value, all enery-structures (+com) will have 1.5 times their value and all units and buildings will have 1.5 times their buildpower. Reclaim is unaffected I think. | 2 | If you set it to 1.5 for example, all mexes (and your com) will have 1.5 times their value, all enery-structures (+com) will have 1.5 times their value and all units and buildings will have 1.5 times their buildpower. Reclaim is unaffected I think. |
3 | \n | 3 | \n |
4 | This is deifferent to the general metal- and energy-multipliers that affect all parties in a game. Those do NOT affect buildpower as far as i know. | 4 | This is different to the general metal- and energy-multipliers that affect all parties in a game. Those do NOT affect buildpower as far as i know. |