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Abuse of the !kick command and its impact on new players

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Date Editor Before After
6/19/2022 12:26:28 AMAUrankAdminAquanim before revert after revert
6/19/2022 12:25:29 AMAUrankAdminAquanim before revert after revert
Before After
1 [quote]I agree with TinySpider, custom open lobbies aren't a democracy, they're a dictatorship and rightfully so.[/quote] 1 [quote]I agree with TinySpider, custom open lobbies aren't a democracy, they're a dictatorship and rightfully so.[/quote]
2 Make no mistake, even as the "dictator" of a public room you still answer to the moderators. 2 Make no mistake, even as the "dictator" of a public room you still answer to the moderators.
3 \n 3 \n
4 [quote]Sometimes I just want to have fun playing Suicidal Chickens with random experienced players, not some grey level 3 that hasn't even completed the tutorial yet and decides to join my game to spam storages. It's my host, and so I'm entitled to choose who joins, what map, and what settings. Sometimes I just don't have the patience to deal with noobs.[/quote] 4 [quote]Sometimes I just want to have fun playing Suicidal Chickens with random experienced players, not some grey level 3 that hasn't even completed the tutorial yet and decides to join my game to spam storages. It's my host, and so I'm entitled to choose who joins, what map, and what settings. Sometimes I just don't have the patience to deal with noobs.[/quote]
5 If you are talking about a small chickens room, then fine. However, you don't get to make these choices if you are running what is essentially the main teams host. 5 If you are talking about a small chickens room, then fine. However, you don't get to make these choices if you are running what is essentially the main teams host.
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7 [spoiler]And to repeat myself for the thousandth time, this is not because we are more emotionally insecure than other game communities or whatever other bullshit reason people come up with. It is because the size and play pattern of the ZK community is such that a kick from the teams room is essentially a ban from multiplayer ZK a lot of the time, and when we allowed room hosts to wield this power it was *regularly* abused. If we suddenly had ten times as many players and everybody could find a room they wanted to play in even after getting kicked from one or two, this policy would change. [/spoiler] 7 [spoiler]And to repeat myself for the thousandth time, this is not because we are more emotionally insecure than other game communities or whatever other bullshit reason people come up with, and any philisophical arguing about "oh but its my personal room" is a waste of your time and mine. It is because the size and play pattern of the ZK community is such that a kick from the teams room is essentially a ban from multiplayer ZK a lot of the time, and when we allowed room hosts to wield this power it was *regularly* abused. If we suddenly had ten times as many players and everybody could find a room they wanted to play in even after getting kicked from one or two, this policy would change. [/spoiler]
8 \n 8 \n
9 [quote]Additionally, if I could make a rating cap so people below or over a certain rating or level couldn't join, I would use it.[/quote] 9 [quote]Additionally, if I could make a rating cap so people below or over a certain rating or level couldn't join, I would use it.[/quote]
10 I believe you have the power to do this for a room with max players 8 or less. Type !help in the battle room and look up the command. 10 I believe you have the power to do this for a room with max players 8 or less. Type !help in the battle room and look up the command.
11 \n 11 \n