1 |
Consider one of the more impactful use of lobsters is lobbing enemy units, not lobbing allied units doesn't fit the design at all.
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1 |
Consider one of the more impactful use of lobsters is lobbing enemy units, not lobbing allied units doesn't fit the design at all.
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2 |
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2 |
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3 |
The question under this condition is on how acceptable is it to throw allied units deliberately as some strategy, even under good faith try to win maneuvers. Now this range range from tactical saves of units too far forward and exposed/stunned, to literal armies stashed significantly behind the front line and out of position from fights. For the latter case, sometimes the armies are behind not because of lack of move commands but because of lack of mobility due to traffic jams common in dirtbagged terrain.
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3 |
The question under this condition is on how acceptable is it to throw allied units deliberately as some strategy, even under good faith try to win maneuvers. Now this range range from tactical saves of units too far forward and exposed/stunned, to literal armies stashed significantly behind the front line and out of position from fights. For the latter case, sometimes the armies are behind not because of lack of move commands but because of lack of mobility due to traffic jams common in dirtbagged terrain.
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4 |
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4 |
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5 |
I
don't
see
much
allied
lobster
strategy
probably
because
it
is
not
particularly
effective
without
coordination
and
probably
would
just
piss
people
off,
but
maybe
someone
would
do
it
one
day.
(
maybe
a
trollbot
style
account
for
isolation
purposes)
|
5 |
I
don't
see
much
allied
lobster
strategy
probably
because
it
is
not
easily
and
particularly
effective
without
coordination
and
probably
would
just
piss
people
off,
but
maybe
someone
would
do
it
one
day.
(
maybe
a
trollbot
style
account
for
isolation
purposes)
Perhaps
some
allied
lobstering
game
winning
play
can
be
figured
out
after
some
study
and
experimentation.
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