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"Use common sence" got such a biased touch to it but i guess thats what were stuck with until a better solution presents itself.
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1 |
"Use common sence" got such a biased touch to it but i guess thats what were stuck with until a better solution presents itself.
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2 |
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2 |
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3 |
While were at it:
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3 |
While were at it:
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4 |
Do you think some "QoL" could help on that context?
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4 |
Do you think some "QoL" could help on that context?
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5 |
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5 |
Examples:
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6 |
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6 |
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7 |
Additional range when selecting Singu/Adv. geo that shows "closer than this" gets 4.000 dmg when it blows up.
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Additional range when selecting Singu/Adv. geo that shows "closer than this" gets 4.000 dmg when it blows up.
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8 |
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8 |
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9 |
1 wide no bulid zone arround Cloaktower to prevent decloaks when neighbouring building(caretaker, area shield,...)is destroyed.
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1 wide no bulid zone arround Cloaktower to prevent decloaks when neighbouring building(caretaker, area shield,...)is destroyed.
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10 |
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10 |
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11 |
Improved Friendly fire checks on Lance/phanom (maybe pre warn lines only visible for own team while aiming ex: Future wars mod)
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11 |
Improved Friendly fire checks on Lance/phanom (maybe pre warn lines only visible for own team while aiming ex: Future wars mod)
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12 |
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12 |
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13 |
Building block for Fusions next to Factorys, Singus, Antis.
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Building block for Fusions next to Factorys, Singus, Antis.
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14 |
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14 |
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15 |
Cerb + Firewalker not only cecking for friendly fire on center projectile but on the outermost ones too.
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15 |
Cerb + Firewalker not only cecking for friendly fire on center projectile but on the outermost ones too.
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16 |
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16 |
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17 |
Feedback for teamkills/dmg "hey that was not so good" (mb a few red pixels on screen corner). I think if someone gets notified that his tremor/firewalker is shooting an allied push/charge it would help a lot. Many ignore map markers.
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17 |
Feedback for teamkills/dmg "hey that was not so good" (mb a few red pixels on screen corner). I think if someone gets notified that his tremor/firewalker is shooting an allied push/charge it would help a lot. Many ignore map markers.
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