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Date Editor Before After
7/12/2022 8:18:18 AMGBrankPRO_Dregs before revert after revert
Before After
1 The great ( and potentially too strong) thing about hunter is it's AoE. I find it incredibly hard to play hover vs ships ( a matchup I previously considered balanced) due to hunter now. It creates a natural unit progression trap - you can't go dagger because your burst-ball gets AoE'd to death by hunter, so the natural thing to do is switch into any selection of units that all get completely toasted by mistral/seawolf. 1 Just a note to highlight a unit progression trap between hovers + boats. Hunter's AoE makes dagger a bad choice, and all other choices get toasted by mistral/seawolf.
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3 Without as much AoE on hunter, this matchup would be far more tolerable. 3 The matchup would be made far more fair if hunter's AoE were dialed back a chunk.