| 1 | The 
            great 
            (
            and 
            potentially 
            too 
            strong)
             
            thing 
            about 
            hunter 
            is 
            it's 
            AoE.
             
            I 
            find 
            it 
            incredibly 
            hard 
            to 
            play 
            hover 
            vs 
            ships 
            (
            a 
            matchup 
            I 
            previously 
            considered 
            balanced)
             
            due 
            to 
            hunter 
            now.
             
            It 
            creates 
            a 
            natural 
            unit 
            progression 
            trap 
            - 
            you 
            can't 
            go 
            dagger 
            because 
            your 
            burst-ball 
            gets 
            AoE'd 
            to 
            death 
            by 
            hunter,
             
            so 
            the 
            natural 
            thing 
            to 
            do 
            is 
            switch 
            into 
            any 
            selection 
            of 
            units 
            that 
            all 
            get 
            completely 
            toasted 
            by 
            mistral/seawolf. | 1 | Just 
            a 
            note 
            to 
            highlight 
            a 
            unit 
            progression 
            trap 
            between 
            hovers 
            + 
            boats.
             
            Hunter's 
            AoE 
            makes 
            dagger 
            a 
            bad 
            choice,
             
            and 
            all 
            other 
            choices 
            get 
            toasted 
            by 
            mistral/seawolf. |