1 |
The
best
counter
to
Zenith
(
or
any
superweapon
really)
is
to
not
let
them
finish
it.
Until
it
is
completed,
it's
useless,
it's
metal
not
spent
on
either
units,
defence,
or
economy.
If
you
focus
on
building
units
(
that
counter
what
they
have,
of
course)
,
you
might
be
able
to
push
through
their
defences
when
it
comes
online
and
take
it
out.
|
1 |
The
best
counter
to
Zenith
(
or
any
superweapon
really)
is
to
not
let
them
finish
it.
Until
it
is
completed,
it's
useless,
it's
metal
not
spent
on
either
units,
defence,
or
economy.
If
you
focus
on
building
units
(
that
counter
what
they
have,
of
course)
,
you
might
be
able
to
push
through
their
defences
by
the
time
it
comes
online,
and
take
it
out.
|
2 |
The Zenith itself has a special weakness in that if you manage to disable it (either stunning it or taking out the power generation) before it launches its meteors, it drops whatever meteors it has collected on the surrounding area, damaging it.
|
2 |
The Zenith itself has a special weakness in that if you manage to disable it (either stunning it or taking out the power generation) before it launches its meteors, it drops whatever meteors it has collected on the surrounding area, damaging it.
|