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Zero-K v1.10.8.0 - Rogue, Reaver, Redback and Map Rotation

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Date Editor Before After
8/28/2022 1:22:45 PMTWrankshin_getter before revert after revert
Before After
1 Phantom based strategies like glave-imp-phantom ( very powerful strategy for 3 units) or scythe phantom got hit bad. In general, there is not just retreating to avoid being caught but also pursuit, and shifting lanes and so on, an a formation moves at the speed of the slowest unit or there'd be unprotected units to kill. Plating hover is also necessary to escalate, and teams with bad fact choices are screwed. 1 Phantom based strategies like glave-imp-phantom ( very powerful strategy for 3 units) or scythe phantom got hit bad. In general, there is not just retreating to avoid being caught but also pursuit, and shifting lanes and so on, an a formation moves at the speed of the slowest unit or there'd be unprotected units to kill. Hover seem necessary to escalate, and teams with bad fact choices are screwed.
2 \n 2 \n
3 Maybe it'd be the era of tank spam for carry players, for having valid raider and anti-unit artillery, just plate random fact for filler as needed. Just need to work out anti-impaler tactics (vision control and cloak should do it...but getting rid of a well placed owl without a free impaler food is TBD) 3 Maybe it'd be the era of tank spam for carry players, for having valid raider and anti-unit artillery, just plate random fact for filler as needed. Just need to work out anti-impaler tactics (vision control and cloak should do it...but getting rid of a well placed owl without a free impaler food is TBD)