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Thread #648 about splitting the large teams room.
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Thread #648 about splitting the large teams room.
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Casual matchmaker with some kind of shared chat could theoretically work, but every complexity will be a pretty against learning the system of how to play the game. In fact, just add everything after the comma to whatever your suggestion is and it holds true.
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Casual matchmaker with some kind of shared chat could theoretically work, but every complexity will be a pretty against learning the system of how to play the game. In fact, just add everything after the comma to whatever your suggestion is and it holds true.
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It's highly likely that 28 zero-k players would rather play a 14 v 14 than a 3 v 3 and 11 v 11, or any permutation of that. And if they don't get that sufficiently massive game, they leave the game for the night, which shrinks the pool of players.
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It's highly likely that 28 zero-k players would rather play a 14 v 14 than a 3 v 3 and 11 v 11, or any permutation of that. And if they don't get that sufficiently massive game, they leave the game for the night, which shrinks the pool of players.
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A
key
identifiable
problem
is
player
count
and
player
perception.
A
solution
to
our
problem
needs
to
successfully
shift
the
perspective
of
players
and
work
under
a
highly
varied
total
player
count,
and
it
needs
to
work
better
than
"the
one
room.
"
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7 |
Some
key
identifiable
problem
is
player
count
and
player
perception.
A
solution
to
our
problem
needs
to
successfully
shift
the
perspective
of
players
and
work
under
a
highly
varied
total
player
count,
and
it
needs
to
work
better
than
"the
one
room.
"
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I'm
a
sense
I
envey
games
like
Splatoon/apex
legends/Fortnite
because
at
player
numbers
that
they
have
you
can
literally
just
use
queues
which
is
a
wildly
different
player
perception
of
how
to
play
the
game
than
our
lobbies.
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In
a
sense
I
envey
games
like
Splatoon/apex
legends/Fortnite
because
at
player
numbers
that
they
have
you
can
literally
just
use
queues
which
is
a
wildly
different
player
perception
of
how
to
play
the
game
than
our
lobbies.
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