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[q]Perhaps, but all good players are capable of fighting effectively on the front lines, in a wide variety of situations. Which is a skill that one learns through practice.
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[q]Perhaps, but all good players are capable of fighting effectively on the front lines, in a wide variety of situations. Which is a skill that one learns through practice.
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Furthermore, one is unlikely to be an effective player in any other role (air, making eco, whatever) unless one can (a) defend themselves and (b) look at the state of the battle and understand it, which are also skills primarily learned by fighting on the front line.
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Furthermore, one is unlikely to be an effective player in any other role (air, making eco, whatever) unless one can (a) defend themselves and (b) look at the state of the battle and understand it, which are also skills primarily learned by fighting on the front line.
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[/q]
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[/q]
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Yes, I wasn't trying to say that wasn't true, but thank you for pointing it out.
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Yes, I wasn't trying to say that wasn't true, but thank you for pointing it out.
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As for your third point, @Aquanim,
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As for your third point, @Aquanim,
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[q]Only players that build combat units and use them to fight the enemy team matter in a game. No other player matters, no amount of eco will defeat the enemy. Only units on the frontline can prevent your own defeat. A nuke or any other such wasteful project can only be completed thanks to units fighting the enemy.
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[q]Only players that build combat units and use them to fight the enemy team matter in a game. No other player matters, no amount of eco will defeat the enemy. Only units on the frontline can prevent your own defeat. A nuke or any other such wasteful project can only be completed thanks to units fighting the enemy.
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Anything that you think works would work a lot better if invested into combat units.
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Anything that you think works would work a lot better if invested into combat units.
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Here's a list of noob traps currently in the game:
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Here's a list of noob traps currently in the game:
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- Commander morphing
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- Commander morphing
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- Big Bertha
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- Big Bertha
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- Tactical missiles
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- Tactical missiles
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- Athena
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- Athena
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- Metal storage
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- Metal storage
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- Static defenses
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- Static defenses
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- Economy [/q]
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- Economy [/q]
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