1 |
The AI is quite easy to abuse.
|
1 |
The AI is quite easy to abuse.
|
2 |
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|
2 |
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|
3 |
The AI has issues with the following:
|
3 |
The AI has issues with the following:
|
4 |
- feeding the enemy (throwing away units into the enemy team)
|
4 |
- feeding the enemy (throwing away units into the enemy team)
|
5 |
- late game (doesn't build anti-nuke most of the time)
|
5 |
- late game (doesn't build anti-nuke most of the time)
|
6 |
- terraform
|
6 |
- terraform
|
7 |
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|
7 |
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8 |
There
are
a
few
fun
strategies
that
can
easily
defeat
brutal
AI.
My
favourite
is
just
spamming
gauss
turrets.
With
the
gauss
turret
blueprint
selected,
press
'C'
to
also
terraform
before
you
place
it,
and
'V'/'B'
to
lower/raise
(
may
have
got
the
hotkeys
mixed
up)
.
The
idea
is
to
raise
the
gauss
so
most
units
can't
reach
it,
the
AI
does
not
know
what
to
do
with
these
spiked
gauss
turrets.
Over
time,
the
AI
will
send
units
past
your
gausses,
the
units
will
get
damaged
and
try
to
retreat
back.
With
a
few
burrowed
caretakers,
you
can
use
this
to
farm
the
AI
for
metal.
This
is
easiest
with
the
spider
constructor.
|
8 |
There
are
a
few
fun
strategies
that
can
easily
defeat
brutal
AI.
My
favourite
is
just
spamming
gauss
turrets.
With
the
gauss
turret
blueprint
selected,
press
'C'
to
also
terraform
before
you
place
it,
and
'V'/'B'
to
lower/raise
(
may
have
got
the
hotkeys
mixed
up)
.
The
idea
is
to
raise
the
gauss
so
most
units
can't
reach
it,
the
AI
does
not
know
what
to
do
with
these
spiked
gauss
turrets.
Over
time,
the
AI
will
send
units
past
your
gauss
turrets,
the
units
will
get
damaged
and
try
to
retreat
back.
After
a
while,
mix
in
some
desolators.
With
a
few
burrowed
caretakers,
you
can
use
this
to
farm
the
AI
for
metal.
This
is
easiest
with
the
spider
constructor.
|
9 |
\n
|
9 |
\n
|
10 |
Using the reclaim, build either paladins or a nuke.
|
10 |
Using the reclaim, build either paladins or a nuke.
|