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my skills have plateaued

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Date Editor Before After
11/11/2022 4:33:23 PMEErankAdminAnarchid before revert after revert
11/11/2022 4:33:06 PMEErankAdminAnarchid before revert after revert
11/11/2022 4:32:20 PMEErankAdminAnarchid before revert after revert
Before After
1 [q] The AI have many weakness, some take skill to exploit and some do not.[/q] 1 [q] The AI have many weakness, some take skill to exploit and some do not.[/q]
2 This list misses the most glaring hole: 2 This list misses the most glaring hole:
3 \n 3 \n
4 The AI, like the weakest human players, does not comprehend the fact that it *can be attacked*. It plays its opening as if its continued existence and development are guaranteed. 4 The ( current generation) AI, like the weakest human players, does not comprehend the fact that it *can be attacked*. It plays its opening as if its continued existence and development are guaranteed.
5 \n 5 \n
6 A deep strike force coming at it with high tempo is something that it simply cannot comprehend; it does not see the murder-minded forest in the heavily armed trees. 6 A deep strike force coming at it with high tempo is something that it simply cannot comprehend; it does not see the murder-minded forest in the heavily armed trees.
7 \n 7 \n
8 (It looks like it defends sometimes, but don't be mislead. It's not defending. It just wants to attack your units that are in its vision. It does not attack them for any defensive purpose such as "prevent them from murderizing my base". This means it places zero value on being able to intercept them before they do lasting economical damage) 8 (It looks like it defends sometimes, but don't be mislead. It's not defending. It just wants to attack your units that are in its vision. It does not attack them for any defensive purpose such as "prevent them from murderizing my base". This means it places zero value on being able to intercept them before they do lasting economical damage)
9 \n 9 \n
10 In 1v1 with a Brutal Circuit, you can win just by walking your commander at it in the first minute and "defending" on the smoking ruins of its base. 10 In 1v1 with a Brutal Circuit, you can win just by walking your commander at it in the first minute and "defending" on the smoking ruins of its base.
11 \n 11 \n
12 \n 12 \n